Date of Award

Spring 5-2017

Document Type

Thesis

Degree Name

Master of Arts (MA)

Departments/Programs

Art

First Advisor

Joachim Pissarro

Second Advisor

Constance DeJong

Academic Program Adviser

Nebahat Avcioglu

Abstract

This paper is an examination of video games as an artistic medium, and of their current presentation in art museums like the Museum of Modern Art in New York, as well as an attempt to come up with better modes of presentation for them within a museum space. Using a general understanding of video game theory and aesthetics, it might be possible to begin to look at solutions to the issues posed by current methods of presentation and interpretation, and to examine whether video games’ complicated aesthetic and artistic importance can be better highlighted by a new mode of display that would allow for a better framework for institutional representation and viewer appreciation.

 
 

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