Date of Award
Master of Arts (MA)
Academic Program Adviser
Even though users can choose what they do in virtual spaces, they are forced to operate within the confines of realms designed by the invisible authors of the game’s code. The illusion of choice blinds users to an assessment of the hidden structure supporting immersive virtual worlds.
Cicchetti, Christina, "“On soulless feet we cross the floor...” The Illusion of Control in Grim Fandango and Virtual Spaces" (2017). CUNY Academic Works.