In this paper we propose a real-time assistive localization approach to help blind and visually impaired people in navigating an indoor environment. The system consists of a mobile vision front end with a portable panoramic lens mounted on a smart phone, and a remote image feature-based database of the scene on a GPU-enabled server. Compact and eective omnidirectional image features are extracted and represented in the smart phone front end, and then transmitted to the server in the cloud. These features of a short video clip are used to search the database of the indoor environment via image-based indexing to find the location of the current view within the database, which is associated with floor plans of the environment. A median-filter-based multi-frame aggregation strategy is used for single path modeling, and a 2D multi-frame aggregation strategy based on the candidates’ distribution densities is used for multi-path environmental modeling to provide a final location estimation. To deal with the high computational cost in searching a large database for a realistic navigation application, data parallelism and task parallelism properties are identified in the database indexing process, and computation is accelerated by using multi-core CPUs and GPUs. User-friendly HCI particularly for the visually impaired is designed and implemented on an iPhone, which also supports system configurations and scene modeling for new environments. Experiments on a database of an eight-floor building are carried out to demonstrate the capacity of the proposed system, with real-time response (14 fps) and robust localization results.
Hu, Feng; Zhu, Zhigang; Mejia, Jeury; and Tang, Hao, "Real-time indoor assistive localization with mobile omnidirectional vision and cloud GPU acceleration" (2017). CUNY Academic Works.