Publications and Research
Penn Station, which is a local hotspot, not only to New Yorkers but for tourists from around the world, serves as a gateway to New York City. The understanding of the original Penn Station and its beauty has been lost to history with the current Penn Station design. No longer does the space welcome you into the city with its grand scale and natural light; instead you arrive at a labyrinth of window less hallways.
Through this research, we look at the possibilities 3d modeling and virtual reality offer in recreating realistic experiences of important buildings. Through the use of original drawings and photography from Penn Station, it will serve as a guide for creating a detail 3d model, which can be projected through a virtual reality headset. A VR headset would then allow each person to experience complete immersion, developing feelings to understand the importance of the architecture. At the same time, through the use of an Igloo virtual reality screen, it would make it possible for a large audience to share an experience of exploring the original Penn Station.
After this simulation, the data should create a better understanding of how Penn Station was initially and give the user the immersive experience of being inside the space. This data will further create an understanding of how Virtual Reality can be used to experience architecture.
This poster was presented at the 30th Semi-Annual Honors and Undergraduate Research Scholars Poster Presentation at New York City College of Technology, May 1, 2019.