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Eurogames are a specific subset of modern board games known for mathematical beauty, low conflict and light themes. However, despite their apparent nonviolence, they often use colonial themes. This article argues that the uncritical embrace of these themes and "abstracting away" of troubling historical content results in a narrative that supports colonialism. Two examples of the genre, Goa and Navegador are analyzed in detail.


First published in Analog Game Studies, January 11, 2016.



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