
Publications and Research
Document Type
Article
Publication Date
10-2023
Abstract
In today's fragmented societies, a unified framework for communication and collaboration across different realities is crucial. We introduce Balanced Blended Space (BBS) as a framework for describing combinative reality, encompassing virtual, physical, and conceptual realms, all intrinsically connected. Interactions within these environments shape our perceptual space. This paper outlines key axiomatic assumptions, criteria for a universal framework, and fundamental terminology. We identify deep symmetries enabling the BBS framework, including Cognitive and Computational Symmetry, Physical and Virtual Symmetry, Mediation Pathway Symmetry, Space-Time Symmetry, and Sensory Symmetry. We propose tests to determine its viability, emphasizing virtual intelligence as a collaborative partner. We also establish the need for a syntax and its basic elements, demonstrating its use in mapping combinative realities. Using the performing arts as a test environment, we propose the Balanced Reality Performance System (BRPS) as a test instrument. Our goal is to provide a comprehensive BBS framework for future research, promoting a coherent way to describe the relationships within combinative reality.
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Artificial Intelligence and Robotics Commons, Audio Arts and Acoustics Commons, Cognitive Science Commons, Computational Engineering Commons, Computer and Systems Architecture Commons, Control Theory Commons, Data Science Commons, Digital Humanities Commons, Fiction Commons, Game Design Commons, Graphic Design Commons, Graphics and Human Computer Interfaces Commons, Interactive Arts Commons, Interdisciplinary Arts and Media Commons, Nonfiction Commons, Performance Studies Commons, Philosophy of Mind Commons, Poetry Commons, Systems Architecture Commons
Comments
This is the foundational paper that first describes a universal framework. More information can be found at its associated site: https://sites.google.com/view/balancedblendedspace/home